NEW Gang Wars

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NEW Gang Wars

Postby Ozy {DD} on Wed, 06 Oct 2010 22:46:22 +0000

What Andi should work on asap is the Gang wars formats ...

have 200, 300 & 400 wars added and revamp the bonus system
Because, getting some IQ (and have it reset for most of us at midnight) for a 100 war is a bit weak and useless ...

and a 500 war with the size of today gang is plain stupid

[OSX] Myckaal -
Add a bit of code at the top of the week that checks the player's IQ. If IQ = 500.X, then payout ECs, rather than IQ.


That too could be a nice fix.
We aren't asking for a full remake (yet) but just a quick fix so the gangs can restart making wars !

For the gang war size, it should be depending of the smaller of the 2 gangs.

(as an Idea)

If the smallest of the two gang has
Less than 6 members => 100 kills war max
Less than 11 members => 100 and 200 kills war max
Less than 1 6 members => 100, 200 and 300 kills war max
16 and more members => 100, 200, 300, 400 and 500 kills war max


The payouts should be at least interesting to make the people do some kills.
For 2 gangs with 5 or more members difference => should give the one with the most members a start handicap (IF they didn't start the war)

like Y x 5 kills or more depending of the difference, where Y is a factor of 'Gang B - Gang A members' times the number of hours the smaller gangs needs to finish the war (if they could kill all players every hours)

pure example only
Last edited by Ozy {DD} on Thu, 07 Oct 2010 07:32:13 +0000, edited 1 time in total.
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Re: NEW Gang Wars

Postby Teddy on Wed, 06 Oct 2010 23:00:53 +0000

This is very doable and almost necessary. Any ideas on the revamping of the reward system?
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Re: NEW Gang Wars

Postby Ozy {DD} on Thu, 07 Oct 2010 06:59:41 +0000

Rewards:
Ideas

FW => 10 per 100 kills war
HD => 5 per 100 kills war
BUS => 5 per 100 kills war
CPU => 5 per 100 kills war
RAM => 5 per 100 kills war
IQ => 0.2 per 100 kills war
HS => 0.2 per 100 kills war

So if it's a 500 kills war => FW = +50, HD = +25, BUS = +25, CPU = +25, RAM = +25, IQ = +1.0 & HS = +1.0

This would encourage Gang Owners to increase their members to be able to get a max profit !


It could be less, but don't go to far down, or we will be in the same lack of wars then now ... It is Cyber-Wars still !!
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Re: NEW Gang Wars

Postby Teddy on Thu, 07 Oct 2010 07:17:22 +0000

I'm going to add another section to it.

Less than 20 members 400, 300, 200, 100

more than 20: 500, 400, 300, 200, 100
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Re: NEW Gang Wars

Postby Ozy {DD} on Thu, 07 Oct 2010 07:31:38 +0000

Smuggs is HUNG wrote:I'm going to add another section to it.
Less than 20 members 400, 300, 200, 100


Don't like it ...

If the smallest of the two gang has
Less than 6 members => 100 kills war max
Less than 11 members => 100 and 200 kills war max
Less than 1 6 members => 100, 200 and 300 kills war max
16 and more members => 100, 200, 300, 400 and 500 kills war max

is good enough, it makes all gang wars around 20 hours max (if you can kill them all every hour, yes I know it's not always possible)
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Re: NEW Gang Wars

Postby Myckaal on Thu, 07 Oct 2010 07:57:33 +0000

I'm behind it, if for no other reason than the gangwars have needed reworked for years.

Also because he mentioned my other suggestion ...
All reality is subjective
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Re: NEW Gang Wars

Postby [OSX]-Luffy- on Fri, 08 Oct 2010 08:35:27 +0000

I am for any idea that helps makes this game more competitive and exciting to keep coming too. I think the idea needs a slight tweak but I'm not sure where and if i find it, I'll post what I think.
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Re: NEW Gang Wars

Postby Insane |GATE| Dwarf on Fri, 08 Oct 2010 20:38:36 +0000

Im for it. it seems well thought out compared to most ideas. +1 from me
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