This game can be more inviting to common RPG players if we expand a little.
Players could choose a class that produces bonuses during play and training. Below are proposed classes and their bonuses:
HACKERS:
* DOS Specialists, stronger in arena, adds strength to gang and enable DDOS Attacks from gangs
* Virus Coders, creates double strength viruses at all levels as player levels they can gain full customization over viruses, adds gang level virus capabilities to gang
* Cyber Thieves, steal double cash in arena and bank hacking, can steal from rival gangs
* Spammers, 2-4x multipliers on grid searches and server scans, can steal webs from rival gangs
NETGUARDS:
* Firewall Specialists, stronger in arena and can push their fw to other member, % multiplier to all gang members
* AntiVirus Engineers, immune to virus attacks can only create positive or +% patches/virii, can create +% bonuses for gangs
* Banking Managers, earn interest, enable and grant %interest to gang bank (clearly the gang bank is a sore spot, lets go with .01% per bank manager joined to gang)
* Server Administrators, can manage % more servers than game max, can donate server time to make webs for company.
(I am releasing the above ideas/intillectual property as public domain for open use in whatever fashion pleases you. If you think of something good to do with this info that is not CW related, please message me here for my outside email.)
What do you think?