UP3

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UP3

Postby Andi on Mon, 15 Mar 2010 16:30:27 +0000

[added] District bonuses
[added] Chat links
[added] Market minimum price

[fixed] Chat viewtopic.php?f=16&t=2718
[fixed] Energy to ECs conversion viewtopic.php?f=16&t=2818
[fixed] Capacity Scouts typo viewtopic.php?f=16&t=2795
[fixed] Go Hacking viewtopic.php?f=16&t=2732
[fixed] Business lounge layout error viewtopic.php?f=16&t=2736
[fixed] other typos viewtopic.php?f=16&t=2774
[fixed] Gang Rejections viewtopic.php?f=16&t=2765
[fixed] Logout security against CSRF viewtopic.php?f=16&t=2830
[fixed] Gang invitations viewtopic.php?f=16&t=2821
[removed] Repair coverage info viewtopic.php?f=16&t=2824

[other] major code improvements (moving to OOP).

District Bonuses:
CAREER + 10% CPU
WARGROUNDS + 10% RAM
BADLANDS + 10% BUS
COMMUNITY +3% CPU, BUS, RAM, HDD
RESIDENTIAL + 10% HDD
UNIVERSITY + 50 IQ
GOVERNMENTAL + 20% cash from hacks, also don't you won't lose money kept in hand
DOWNTOWN + 5% Firewall
UNDERGROUND + 50 Hacking Skill
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Re: UP3

Postby Void is a BIG FAGGOT on Mon, 15 Mar 2010 17:09:51 +0000

Once Again,

Nice Work :D
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Re: UP3

Postby [OSX]-Luffy- on Mon, 15 Mar 2010 18:11:40 +0000

quick question about the bonus, does the iq bonus mean that the people owning the university have a 550 max iq?


***Gate has answered this in chat, the answer is yes***
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Re: UP3

Postby [7s] Twidget on Mon, 15 Mar 2010 18:49:19 +0000

An effective max of 550, yes.
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Re: UP3

Postby Myckaal on Mon, 15 Mar 2010 19:19:19 +0000

Sweet.

Thumbs up. Actually ... I think that was the bad sign from Caesar.

I'll just say good update. Adds a bit of flavor
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Re: UP3

Postby [OSX]-Luffy- on Mon, 15 Mar 2010 19:20:43 +0000

Quick question about the districts again...

say if a gang has 2 districts but want to change them, how do they go about losing the district?
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Re: UP3

Postby [7s] Twidget on Mon, 15 Mar 2010 19:28:00 +0000

I believe the only way is for another gang to take it from them.
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Re: UP3

Postby Rusty on Mon, 15 Mar 2010 20:00:34 +0000

Very nice indeed :)
[OSX]-Luffy- wrote:Quick question about the districts again...

say if a gang has 2 districts but want to change them, how do they go about losing the district?

Set your guardians to nobody/your weakest players and declare you have in chat. A gang will come along and steal them from you in no time ;)
However, a 'withdraw from district' button would be useful too.

-- Mon, 15 Mar 2010 20:12:38 +0000 --

Edit: You still can't post a forum url in chat without it breaking, so have to use a tinyurl :/
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Re: UP3

Postby Myckaal on Mon, 15 Mar 2010 20:19:14 +0000

Can you put the district bonus on the stats page? Like viruses?

And how does gaining and losing them work? If we have 2, can we even take another one? Will it trade one of them out or not give it to us at all?

And maybe, instead of limiting the number to just 2 districts, perhaps have the number a gang can hold be based on it's size. A larger gang would have more members to control an area, while a smaller one would have to stay localized. Maybe make it one district for every 7 members.
Last edited by Myckaal on Mon, 15 Mar 2010 20:24:20 +0000, edited 1 time in total.
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Re: UP3

Postby Ozy {DD} on Mon, 15 Mar 2010 20:22:42 +0000

[OSX] Myckaal wrote:And maybe, instead of limiting the number to just 2 districts, perhaps have the number a gang can hold be based on it's size. A larger gang would have more members to control an area, while a smaller one would have to stay localized.


For once something that benefits a Big Gang !

:D

PS: In stats I see the (+50) for HS, I don't see the (+10%) HD
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Re: UP3

Postby Diseased Violence on Mon, 15 Mar 2010 20:24:09 +0000

[OSX] Myckaal wrote:Can you put the district bonus on the stats page? Like viruses?

+1

[OSX] Myckaal wrote:And how does gaining and losing them work? If we have 2, can we even take another one? Will it trade one of them out or not give it to us at all?

And maybe, instead of limiting the number to just 2 districts, perhaps have the number a gang can hold be based on it's size. A larger gang would have more members to control an area, while a smaller one would have to stay localized.

I agree with the part that you could gain one and loose one... Limiting to gang size = Enough members in one gang to take all districts = a No No

-- Mon, 15 Mar 2010 20:28:39 +0000 --

What about :

To hold a district you need 10(random number)members to hold it.

Like if your gang has 18 Members you can hold 1 district or if your gang has 21 Members you can hold 2 districts etc...
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Re: UP3

Postby Rusty on Mon, 15 Mar 2010 20:35:18 +0000

Isn't that exactly what he's suggesting?
The best method I've heard is the diminishing stats one, where if you hold more than 2, the stats of your guardians is divided by the amount of districts minus one, ie 2 = normal, 3 = 1/2, 4= 1/3 etc, so it is possible to hold many, but if you are too diluted you will loose your best district.
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Re: UP3

Postby Ozy {DD} on Mon, 15 Mar 2010 20:41:48 +0000

@ Aoen: Nice job !

Since the update, in our log page, the name of Last killed: (10988) & Last killed by: (10019) ... has only the ID now .. was that planed ?

Since the UPDATE is here, maybe you should clear the Districts (open to all again)

I still think 2 districts per gang is good enough, and that we should after holding a district for 5 days, lose it, and not be able to retake it for 2 days or so !
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Re: UP3

Postby Diseased Violence on Mon, 15 Mar 2010 20:54:15 +0000

|TMz|Rusty wrote:Isn't that exactly what he's suggesting?

Almost the same but my example was bad, let me try again..

Gang A got 18 Members : 10 of those are holding 1 district

Gang B got 21 Members : 10 of those are holding 1 district and 10 are holding another

Explanation:

Gang B members are ranked in game like this: 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21

District 1 is being hold by the members ranked 1,3,5,7,9,11,13,15,17,19, district 2 are being hold by the members ranked 2,4,6,8,10,12,14,16,18,20

Explanation pt 2:

So the guardians for each district could be managed so you could have stronger ones on the district you really want to keep or keep it equal, your choice...


As it is for the moment the current guardians of a gang are holding the districts so the strongest gang can choose what ever 2 districts they want.

And for you Rusty, as I understood Mycks idea was that if a gang has 90 members they would be able to hold 9 districs with their guardians, my idea means that you need 90 guardians to hold 9 districts.


Better explained and understood? (numbers is pulled out of my ass)
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Re: UP3

Postby [7s] Twidget on Mon, 15 Mar 2010 23:26:23 +0000

It seems that not all the districts are working. I can't see anywhere that my firewall is getting a boost, and Ozy's HDD is unchanged.

The only ones that have been confirmed to work (to my knowledge) are the University (IQ) and Underground (hacking).
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