|OSX|Rusty wrote:I'm also a fan of the concept. Would this be a war reliant on BUS/HS/IQ rather than the 4 battle stats?
Tweak the numbers a bit and make it a bit more solid and I'll nominate this for a top suggestion
The three hacks to tap into a server will be based on three different formulas. As to what those formulas are, I don't know, but here's a guess:
Hack 1: (HD/RAM) x 20 (to a limit of 60%)
Hack 2: (Hacking/BUS) / 17.5 (to a limit of 60%)
Hack 3: (CPU/IQ) / 15 (to a limit of 40%)
I'm not a formulist. I don't make formulas. I simply create ideas and concepts and, once in a while, an idea will come up that people will actually like, like this one. Credit to COD:MW2 for this idea, btw. I love playing Headquarters.
Also, this would mean the wars should be over much faster with less effort on the players' parts.
NEW IDEA
One more thing: When you hack through one tier, and you end up jailed or something (btw there is no jailing factor for these hacks), and you go back, you'll be able to go straight to the second tier of hacking, if nobody's done that yet. Furthermore, every :30 and 1:00 after the war starts, the tiers reset themselves if they haven't been hacked yet. There is a case of record-locking, so I recommend, when you click the FIGHT button, you're led to a screen similar in style to the Servers screen or the Hcking Arena screen. Options and subscreens go thusly:
-Hack a Server
---[screen that describes that server being hacked, whether it's successful or not]
-View Servers
---[screen depicting servers owned by which gang, and which gang is in control of which server. These are two different things.]
-View points
---[Detailed points screen, including which player has successfully hacked through a tier]