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Auto-healing

PostPosted: Wed, 01 Jun 2011 10:41:52 +0000
by Andi
Please vote for what's your oppinion about the best time between auto-healing.

Thanks,
Andi

Re: Auto-healing

PostPosted: Wed, 01 Jun 2011 12:53:40 +0000
by Myckaal
I suggest 20, even though I don't think it's the best option, just the one with the fewest people crying about how unfair it all is and how the game is rigged. However, I think every 30 would be better, aside from all the whining that it would bring. And I think every 60 would be even better, but would pretty well require the gang war payouts and time limits to be reexamined.

Re: Auto-healing

PostPosted: Wed, 01 Jun 2011 23:34:51 +0000
by [OSX]-Luffy-
Pretty much happy with anything 15 minute plus. I agree with what myck says, everyone who has voted 5 minutes are most like people in the top 10, the reason I liked the introduction of TSPL was that it made training harder because Leveling was hard, now as long as you can afford the ECs, Leveling can be done reasonably fast. Relative to what it would be for a time of 15 + respawn time. Having a later respawn time would bring whinning in for sure, but are you running this game to be popular or to run a decent game that promotes a challenge and competition.

The only reason I'll become upset for a later autoheal time is that the time to get my 600 kills, will be longer, but I'm willing to deal and adapt to that.

PS.
Ignore that vote who put it in "None" That would just be stupid and make the game impossible for so many people, not challenging, impossible.

Re: Auto-healing

PostPosted: Thu, 02 Jun 2011 08:11:35 +0000
by CandyGrrl
i miss the joy of farming people, the fun of gang wars, and the point in being dead. 20+ minutes, please.

Re: Auto-healing

PostPosted: Thu, 02 Jun 2011 09:41:54 +0000
by Insane |GATE| Dwarf
15 minutes would more than suffice. Realistically the game is far to small in relation to active players for it to be much longer, also think of the gangwars, there going to take much longer to do as the gangs we have are not that big.

Re: Auto-healing

PostPosted: Thu, 02 Jun 2011 19:57:48 +0000
by Umopepisdn
Insane Reactived Dwarf wrote:15 minutes would more than suffice. Realistically the game is far to small in relation to active players for it to be much longer, also think of the gangwars, there going to take much longer to do as the gangs we have are not that big.
What if the game stopped being as small?

Re: Auto-healing

PostPosted: Thu, 02 Jun 2011 22:10:37 +0000
by [OSX]-Luffy-
Well before killing had a point (other than leveling), someone pissed you off, you killed them and you kept them dead, with autohealing every 5 minutes, people don't mind dieing anymore, it's a "meh, I'll come back to life soon enough without costing anyone anything" Now you don't get that pleasure, someone pisses you off, you keep them from doing their dailies or make it expensive for them to do their dailies. To everyone who has voted for more than 5 minutes, I suggest that we band our votes together as any time greater than 5 minutes would be an improvement, we need to discuss this and decide on a time and change it through the power of people!

-- Fri, 03 Jun 2011 02:49:55 +0000 --

People who are voting for 5 minutes, explain why so we don't wonder about your selfish idiocy.

Re: Auto-healing

PostPosted: Fri, 03 Jun 2011 04:26:08 +0000
by Legendary Hat
Umopepisdn wrote:
Insane Reactived Dwarf wrote:15 minutes would more than suffice. Realistically the game is far to small in relation to active players for it to be much longer, also think of the gangwars, there going to take much longer to do as the gangs we have are not that big.
What if the game stopped being as small?


:lol:
Good one Umo...

Re: Auto-healing

PostPosted: Fri, 03 Jun 2011 13:11:11 +0000
by Insane |GATE| Dwarf
Indeed. Because the game activity was small, thats the reason for the 5minutes as it was. If you can find over 1000+ active players i would happily change my vote to hourly

Re: Auto-healing

PostPosted: Fri, 03 Jun 2011 17:33:21 +0000
by [OSX]-Luffy-
wtf, people don't you read the post other people write? Just voting for an option other than 30 minutes, if you want change is wasting a vote, we have to organize our votes so that we can overtake the people who just want an easy road with killing people having no other possible purpose than to make life easier on themselves.

Re: Auto-healing

PostPosted: Fri, 03 Jun 2011 18:52:06 +0000
by [EPCI]Gatekeeper
This looks like a great time to throw a compromise into the mix. How about through all predictablility out of this game and outside of the daily resets having the auto repair happen at a random time between every 5-30 mins?

Re: Auto-healing

PostPosted: Fri, 03 Jun 2011 18:55:56 +0000
by Insane |GATE| Dwarf
suppose 30minutes is a better compromise for me than keeping with 5 minutes. very well. vote changed to 30minutes

Re: Auto-healing

PostPosted: Fri, 03 Jun 2011 19:03:49 +0000
by [OSX]-Luffy-
I like GK's idea makes it unknown and interesting

Re: Auto-healing

PostPosted: Sun, 05 Jun 2011 22:33:41 +0000
by ihacku
5min autoheal ftw!!!!

look, it won't make any difference if it's a 15min,30mins,etc. It's more efficient (doing kills,task,dailies,etc) if we auto heal in 5mins..period :roll:

Re: Auto-healing

PostPosted: Mon, 06 Jun 2011 00:47:15 +0000
by [OSX]-Luffy-
Not talking about making it more efficient, I'm talking about making it harder/more entertaining