Visual Redesign

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Visual Redesign

Postby Myckaal on Wed, 04 Jan 2012 01:56:22 +0000

I think a large part of why we're not attracting or keeping new players is that there's nothing to see, aside from text. My thought is to change the way things look.

The city is a good place to start. Change the background to an image of a city. Highlight different parts to represent the different districts. Rearrange the links so they make sense and eliminate some of the useless ones. Just by using Google, I got a couple good ideas:
Image
Image

Overlay the names of the city on the image that ends up being the background. Use the mastery of hover-text to tell players what's in each district. Maybe draw some lines on it to show which district is which or give each one a different color shade. Maybe put the tag for the gang that owns that district on some of the imagery in the hover-text.

Yes, this would make it so you have to actually go into the district to use it, but it wouldn't be that many more steps, and I think this would make people more likely to stay.
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Re: Visual Redesign

Postby [7s]Pubeydubes on Wed, 04 Jan 2012 02:31:49 +0000

Visually, yes it is more appealing, I'd like to say it should be the default layout style. But I like the simplicity of the current layout i use. So it should only be applied to a default layout and give users the option to use it.

I must say though, this is one of the better ideas to come along, even though it wouldn't be something I would use.
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Re: Visual Redesign

Postby [POLY] returnofthamac on Wed, 04 Jan 2012 02:43:44 +0000

damn that would be a good idea...im thinkin andi should make text on the bottom separated by line then on top have these...cause people might not know where anything is on the map lolz (like me)
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Re: Visual Redesign

Postby CandyGrrl on Wed, 04 Jan 2012 03:06:18 +0000

need you. dream you. find you. taste you. **** you. use you. scar you. break you. lose me. hate me. smash me. erase me.
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Re: Visual Redesign

Postby Myckaal on Wed, 04 Jan 2012 03:16:08 +0000

Delineate it into different sections, with the name of the district in text over it. Hovering over that district tells you what's in that district.

And for mobile users, have the current style be the phone version.

Hell, these are just a couple images I nabbed off the 'net. My overall thought is to emphasize the "RPG" aspect of the game. With images comes a better visualization of what we're supposed to be role playing ...
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Re: Visual Redesign

Postby [7s] Foamy Squirrel on Wed, 04 Jan 2012 04:48:26 +0000

Like whoah...forum posts...no way!! :mrgreen:
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Re: Visual Redesign

Postby Jimmie Rustlez on Wed, 04 Jan 2012 16:04:22 +0000

Just keep a layout without any images so I can still enjoy CW and I'm ok with this.
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Re: Visual Redesign

Postby Diseased Violence on Wed, 04 Jan 2012 18:56:50 +0000

What about fixing bugs and keep a steady run with updates? The game worked before, don't believe pic's really would make this game like it was.....

But a ok suggestion tho should it be a priority?...
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